Bitcoin Key Finder Tool

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#1Jun 10, 2017, 12:26 PM
So I’ve been diving into programming this month and got a few projects brewing, but this is the first one I wrapped up this year. I just put it on my GitHub: https://github.com/ebookcms/bitcoin-puzzle-scanner This tool is designed to hunt for Bitcoin private keys as long as you have the public key X coordinates. I’m also in the final stretch of two more projects: one using the BSGS method and another that looks for keys by hash160. All of these tools are built for CUDA.
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alex777Member
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#2Jun 10, 2017, 01:29 PM
This repository does not contain any code.
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#3Jun 10, 2017, 04:11 PM
My bad. Now I upload files, please confirm
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alex777Member
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#4Jun 10, 2017, 04:45 PM
- No CUDA kernel sources = unknown what the code does - "Authentication required" with GPL-3 = licensing nonsense - "100% clean, no backdoors" promises = unverifiable Besides, what's the point of this project? Is it an experiment, playing with code? The closest thing to an unsolved puzzle with public key is 135; pure brute force has no chance here.
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5tack5atsSenior Member
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#5Jun 10, 2017, 05:12 PM
You should maybe inform the LLM that wrote you this nonsense that brute-forcing public keys is idiotic, to say the least.
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#6Jun 10, 2017, 06:32 PM
If you think is Idiot, for puzzles #135, #140, #145, #150, #155 and #160 has Public_key, of course I have my bsgs version is faster (WIP). I develop myself, yes have a lot other myabe faster with optimization, but mine I'm 100% sure and some lucky will find. You can try solved puzzles to try with Public_key (all works). If you think this script is of no use at all, I don't know if it makes sense to publish the bsgs version; of course, you can use AlbertoBSGD's keyhunt.
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5tack5atsSenior Member
Posts: 142 · Reputation: 897
#7Jun 12, 2017, 03:29 PM
I didn't say it would not work, all I said is that it would be idiotic to do this. ECDLP problems are not solved by brute-force (unless one is an idiot and actually starts doing such an idiotic thing, which is: exponentiating the minimum known complexity from sqrt(n) to n).
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#8Jun 15, 2017, 01:15 AM
Full of LLM code Good for your own learning but not good for puzzle
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#9Jun 15, 2017, 06:54 AM
Is this really the result of the test ~4.5 min for puzzle 40? When I test my code on the puzzle, I always substract lower value for the range and then I start from 1G I mean, I made some lame scanner in RUST, and RUST is using ICE DLL library, using 6 cores, random jumps I start from positions 1G 2G 3G 4G 5G and Public Key - that is 6 cores... Then I generate 1.000.000 random jumps, but all jumps are mod 5=0 Then I use the last 7 digits of the X value to determine which jump will be used I enter how many "00000" I want to be stored as DP points I get like 400.000 jumps per sec per core I solve puzzle 40 in 🎯 Private key found: 0x701110000f ⏱ Time: 1.7 seconds
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#10Jun 15, 2017, 07:58 AM
This project is too slow, only 800MKey/s. My new project Rukka bsgs Scan can do 3.1 TKeys/s is huge improvement For example Puzzle #50 can check and find priv_key in 20 seconds and find true priv_key. In your example your application can do 1.7 seconds but wrong priv_key
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